Weapons

Weapon Skills: Need to meet point value of the weapon or else your snap firing with the get hot! rule. Anyone can fire a pistol with no downside or original wargear in the units profile. Weapon in you start with dont count

You can take this weapon in addition to the ones in profile on you hq unit. or you can take one weapons form the heavy or range weapon armory.

Any hq can take
Plasma Gun 14 Points
Melta Gun 9 points
Flamer: 9 points
Space Marine Shoot Gun 4 points
Sniper Rifle: 4 points
Storm Bolter: 4 points
Combi Bolter: 4 points (recharges after each battle)

For termantors hq
Assault Cannon: 29 points
Atuo Cannon: 9 points
Plasma Cannon: 19 points
Heavy Flamer: 19 points
Laz Cannon: 19 points

You have 50 point to spend on weapon skills.

Heavy weapon:
Rapid fire:
Assault:
Blast:
Flamer:
Heavy:
Swords:
Spears:
Axes:
Unweildly:
Exotic melee weapon:

Weapons

The Dark City joseph_r_allen_77